Vinyl Owl Studios

Games worth staying up for.

Vinyl Owl is a family studio. We make the games we play at our own table: a card game that's kept us up past midnight for as long as I can remember, a war my son has been drawing in crayon for years, and a few stranger things besides.

In the crate

Now playing, and coming up

All games →
  • Four Color War fighters, one on each team color — red, blue, green and yellow
    Four Color War
    VO-001

    Four Color War

    Four teams. Four colors. No guns.

    In development
  • Ada Brennan, one of the Blue Lantern's regulars, at the head of a green baize canasta table
    Canasta Club
    VO-002

    Canasta Club

    Pull up a chair. The Blue Lantern's open.

    In development
  • LastEve
    VO-003

    LastEve

    Ten years after the Quickening, the sky is mostly dirt.

    In development
  • VO-004

    Pug

A Vinyl Owl series of card games

House Rules

The great card games, played properly, in the rooms they were made for.

Five card clubs across a century, from a gaslit Boston parlour to a Chicago supper club, each playing one classic by its real rules. The first door is open: Canasta Club, at the Blue Lantern, New York, 1949.

  1. 1888Hearts
  2. 1925Bridge
  3. 1941Gin Rummy
  4. 1949Canasta Club
  5. 1956Spades
See the five rooms
Membership card · No. 0001

One account. Every game.

Your Vinyl Owl handle follows you from the card table to the arena to the plains. One sign-in, every game, and your name comes with you.

Join the club